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Wednesday, May 22 • 13:45 - 14:45
Building an educational game with .NET Core and Unity3D

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If you are waiting for a deep dive into .NET Core, the Microsoft Compiler Platform and Unity3D, this talk is for you! No high level tech demos, but a real life application that is used in schools. We will build an educational game, with robots fighting to the death, from scratch. This will including backend web services, a frontend Unity 3D client to visualize the battle and middleware processing services using the Microsoft Compiler Platform (Roslyn). The point of this session is to show you how technology is evolved to make development easy and create useful applications in only one hour of hardcore coding!

Speakers
avatar for Johnny Hooyberghs

Johnny Hooyberghs

Johnny Hooyberghs is a consultant for Involved since 2014 focusing on .NET architecture and backend development. Prior to joining Involved, he has had experience developing software for Corilus since 2008. He has been passionate about .NET ever since it was released and his areas... Read More →


Wednesday May 22, 2019 13:45 - 14:45 CEST
Room 4